

Yesterday I was attempting a 100% distance race in '15 around USA, which started during light rain on intermediate tyres, my scheduled stop was lap 18 but by that time I saw the sky getting more blue, the rain had pretty much stopped, the race engineer said we could go to dry tyres if I felt I could keep it on the track, so I stayed out 3 more laps on dying inters to wait for the perfect time to switch, excitement was very much on the up, I pit thinking I'd responded to the situation as best as possible, and despite my specific instruction to stick on a set of prime tyres they slap on a set of inters again. '15 was, and currently still is buggy to the extent of being partially broken - I've seen plenty of example where fundamental gameplay errors (mainly orientating around race strategies) occur. '13 was feature packed, '14 was more bare-bones, and '15 is arguably incomplete due to the omission of a safety car and personalised career options. In terms of content, simply put, the later the game the less content is present. The "better" AI out of these games will simply be a matter of preference, if you want decent if unspectacular AI then '13 and '14 are your choice, or if you fancy AI that'll be both more fun yet occasionally more frustrating then play '15. F1 2015 has much more stronger AI, that'll attack and defend at the slightest opportunity, but their aggression can be OTT at times to the extent where you really have to consider your car placement and general surround activity a lot more than ever before, and your wing mirrors very much become your closest friends. '14 has the same or similar AI model to '13 - the opponents don't put up much of a fight in both attacking for an overtake or when defending from one, leaving battles quite straight-forward. There was a common issue with AI overall speed where Legend was generally too fast and Expert (next setting down) was too slow resulting in imbalanced gameplay, which seems improved in '15 to the extent where Legend is now playable and seemingly realistic in terms of pace.

'15 doesn't seem to have this, or at least I haven't noticed it, so that's an obvious improvement. If you take a corner badly the car if front won't shoot off into the distance, it'll slow down so that you can have some false entertainment. F1 2013 has the best of both worlds and has a very controllable and usable car controller system and you can push it to the edge, so I'd say '13 is the winner here.į1 2013 and '14 both suffer from obvious rubber-banding, as in the AI's pace is established according to your pace. The cars feel more sensitive and can easily be spun-out or wheel-spun within corners, so it's more challenging than '14, but you can never push 100% as the moment you go to 101% (which you never feel the limit of grip approaching) it'll spit you off the track like Nico Rosbergs real life moment towards the end of the USA GP. Once you get used to it, and with some finetuning of the controller settings, you can get a handling system that feels more like "simcade" - part simulation, part arcade. F1 2015 seems to also work better with wheel and pedals than gamepad, but even though the gamepads usability is better than '14 handling with less hand-holding, '15 model has a more vague and disconnected feel, which is a bit weird at first.
F1 2013 vs f1 2014 full#
If you take it as it as, you can still have some fun, but it doesn't feel like you're in full control and consequently has a more arcade aura to it.

If you're playing with a gamepad then F1 2014 is the worst of the 2 games as Codemasters applied a horrible driving aid type type handling model for controllers only resulting in restricted and underwhelming car response / gameplay. In a nutshell, I'd ask yourself if you're more concerned with gameplay or playing with the modern formula - if it's the former then stay with '13, if it's the latter then the choice between '14 and '15 is more dependant of a few matters. So no matter what your choice is, your modern F1 racing needs will probably feel unfulfilled. Out of F1 '14 and '15 - there isn't really one game that is a complete game within a modern package - '14 & '15 are obviously more up to date with the new(ish) engine / power unit formula, but are worse games than '13 which although uses the old engine formula is otherwise a better game.
